


While everything does look great, there’s little room for interactivity. Everything is just as baroque and bloody as it ought to be, making for one of the most authentic video game interpretations of Warhammer 40,000's striking aesthetic. It's loaded with visual fan service like massive cathedrals, dissected bodies in laboratories, and humans wired into power systems. Bigger and tougher baddies are introduced during the campaign-including some bosses capable of shredding squads with ease-but by and large, the tactics you employ at the start of the game will carry you to the end.ĭeathwing thankfully nails the look and atmosphere of the Warhammer 40,000 universe. Beyond a few minor variations, enemy Genestealers come in two forms: ones that rush at you gnashing teeth and slashing claws, and hybrids that shoot at you from a distance with guns, rocket launchers, and psychic blasts. All nine levels of the campaign are slogs where you trudge down one corridor after another, pausing only to incinerate predictable waves of enemies. Of all the issues, tedium is the biggest offender. For every impressive set piece and “wow” moment in combat, there are a dozen befuddling rules or mechanics that make you scratch your head in disbelief. Although this shooter from French developer Streum On Studio boasts the grim atmosphere and brutal combat that the Warhammer 40,000 universe is known for, there are too many problems here for even the most hardcore fan to endure for long. Space Hulk: Deathwing is not one of those games. I hope you enjoy the image, I'll post the final image when I'm done with it.Games based on licensed properties can sometimes cover up a multitude of sins by remaining close to their source material. The facial features are borrowed from Dolph Lundgren since I personally think he's the only actor that would be able to portray a Space Marine correctly The Dark Angel inner circle officers differ from the rest of the chapter in the way they typically don ceremonial robes - as shown in the illustration, - I also included some of the scrimshaw indian icons on the armor, that was described in the early appearance of the Deathwing, back when it was just an expansion to Space Hulk the boardgame ( with stories like "Two Heads Talking" )Īccording to the codex, Belial is fielded with The Sword of Silence, one of the heavenfall blades - I've only done a placeholder design for this, - eventually that will become way more elaborate, especially the lightning effect. Color and pose study of a painting dedicated to the master of the Dark Angel Deathwing, Belial - There aren't many terminator captain characters that are well established in W40K lore and this is one of the classics that sadly doesn't have its own miniature, luckily that allows for some creative freedom.
